Shaders for Shadows
Shader code for rendering shadows of translucent occluders, soft shadows and single scattering with moment shadow maps.
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Here is a list of all documented file members with links to the documentation:
- s -
Sample2MomentShadowMap() :
Shadow.fx
Sample2TMSMShadowMap() :
Shadow.fx
Sample4MomentOptimizedShadowMap() :
Shadow.fx
Sample4MomentOptimizedSplitShadowMap() :
Shadow.fx
Sample4MomentShadowMap() :
Shadow.fx
Sample4MomentSplitShadowMap() :
Shadow.fx
SampleConvolutionShadowMap16() :
Shadow.fx
SampleConvolutionShadowMap8() :
Shadow.fx
SampleExponentialShadowMap() :
Shadow.fx
SampleExponentialVarianceShadowMap() :
Shadow.fx
SampleExponentialVarianceSplitShadowMap() :
Shadow.fx
SampleShadowMap() :
Shadow.fx
ScaleShadowIntensity() :
Shadow.fx
SolveToeplitzSystem() :
TrigonometricMomentProblemShadowAlgebra.fx
Square() :
ComplexAlgebra.fx
SquareRoot() :
ComplexAlgebra.fx
SquareRootUnsafe() :
ComplexAlgebra.fx
Generated on Tue Sep 27 2016 13:36:33 for Shaders for Shadows by
1.8.5